Developing a VR multiplayer escape room: behind the scenes of VBI - Lost Connection


VBI: Lost Connection is a VR multiplayer escape room where two players, as VBI special agents, need to cooperate inside Avery’s Virtual World to unfold the story and solve Adam Vogel’s mystery. The experience had to be designed for public spaces, including narrative elements and 2-people enigmas, which has led to specific challenges and solutions given a development time of 2 months. In this session we'll see how the experience has been made with Unreal Engine 4, the best practices followed, the technical integration of Watson Visual Recognition and lessons learned.

Language: English

Level: Intermediate

Fabio Mosca

CTO - AnotheReality

Co-Founder and CTO at AnotheReality, Fabio Mosca is a Virtual Reality designer, videogame programmer and engineer. With a Bachelor’s Degree in CS engineering, Fabio focused his studies on videogame programming and interactive media, leading to his first VR experiences in 2014. After years of experiments, research and works in VR, he released Yon Paradox (2016), a VR videogame about time paradoxes, and co-founded AnotheReality, focusing on VR location based entertainment and training simulators for Industry 4.0. Also founder of the VR Milan Meetup, better known as "AperitiVR".

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